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3ds Max 2021.3 Improves Remeshing Controls, Launches Retopology v1.0
3ds Max 2021.3 Improves Remeshing Controls, Launches Retopology v1.0

Autodesk has released 3DS Max 2018 - CGPress
Autodesk has released 3DS Max 2018 - CGPress

Alex Hallenbeck - Environment Artist - 3DS Max ProBoolean + Dynamesh  Workflow Breakdown - PART II
Alex Hallenbeck - Environment Artist - 3DS Max ProBoolean + Dynamesh Workflow Breakdown - PART II

Ornatrix 3dsmax User Group | Hi 2 all! Is it possible to bake to mesh  (BakeToTexture) hair with the same quality as before converting it to mesh  | Facebook
Ornatrix 3dsmax User Group | Hi 2 all! Is it possible to bake to mesh (BakeToTexture) hair with the same quality as before converting it to mesh | Facebook

3DS Max Flipped UVW Faces — polycount
3DS Max Flipped UVW Faces — polycount

Normal Problem on Walls - Architectural and Design Visualization - Epic  Developer Community Forums
Normal Problem on Walls - Architectural and Design Visualization - Epic Developer Community Forums

Solved: A way to remove degenerated Triangles / how to clean up bad  geometry? - Autodesk Community - 3ds Max
Solved: A way to remove degenerated Triangles / how to clean up bad geometry? - Autodesk Community - 3ds Max

Export blend file for 3DSmax import (various issues) - Technical Support -  Blender Artists Community
Export blend file for 3DSmax import (various issues) - Technical Support - Blender Artists Community

Arcane University: 3DS MAX Export - Beyond Skyrim
Arcane University: 3DS MAX Export - Beyond Skyrim

Weird UVs problem with 3dsMax 2015 - Asset Creation - Epic Developer  Community Forums
Weird UVs problem with 3dsMax 2015 - Asset Creation - Epic Developer Community Forums

Solved: How to fix this triangulation of polygons in view port in 3ds Max  2018 - Autodesk Community - 3ds Max
Solved: How to fix this triangulation of polygons in view port in 3ds Max 2018 - Autodesk Community - 3ds Max

FBX export from 3ds Max appears triangulated in 3ds Max and Maya | 3ds Max  2021 | Autodesk Knowledge Network
FBX export from 3ds Max appears triangulated in 3ds Max and Maya | 3ds Max 2021 | Autodesk Knowledge Network

Problem with models imported into 3DS Max - SketchUp - SketchUp Community
Problem with models imported into 3DS Max - SketchUp - SketchUp Community

Import FBX: Material IDs incorrect? - Asset Creation - Epic Developer  Community Forums
Import FBX: Material IDs incorrect? - Asset Creation - Epic Developer Community Forums

Solved: Flipping Normals or Retriangulating my messed up model - Autodesk  Community - 3ds Max
Solved: Flipping Normals or Retriangulating my messed up model - Autodesk Community - 3ds Max

Ask DT: 3ds Max - How to convert triangles into quads in 3ds Max - YouTube
Ask DT: 3ds Max - How to convert triangles into quads in 3ds Max - YouTube

3DS Max --- How to de-triangulate a mesh(get rid of all the diagonal  lines)? — polycount
3DS Max --- How to de-triangulate a mesh(get rid of all the diagonal lines)? — polycount

Solved: Flipping Normals or Retriangulating my messed up model - Autodesk  Community - 3ds Max
Solved: Flipping Normals or Retriangulating my messed up model - Autodesk Community - 3ds Max

Solved: Better way to triangulate complex polygon - Autodesk Community - 3ds  Max
Solved: Better way to triangulate complex polygon - Autodesk Community - 3ds Max

Triangulation using Para 3d Edit Poly - YouTube
Triangulation using Para 3d Edit Poly - YouTube

Strange result slice polygons - Autodesk Community - 3ds Max
Strange result slice polygons - Autodesk Community - 3ds Max

3dsmax 2015 expor breaking uv's/triangulating mesh — polycount
3dsmax 2015 expor breaking uv's/triangulating mesh — polycount

Troubleshooting 3ds Max Export Triangulating Mesh Problem
Troubleshooting 3ds Max Export Triangulating Mesh Problem

Solved: A way to remove degenerated Triangles / how to clean up bad  geometry? - Autodesk Community - 3ds Max
Solved: A way to remove degenerated Triangles / how to clean up bad geometry? - Autodesk Community - 3ds Max

Smoothing out triangulation on faces. - Autodesk Community - 3ds Max
Smoothing out triangulation on faces. - Autodesk Community - 3ds Max

MoI > 3DS Max workflow (normals problem) — polycount
MoI > 3DS Max workflow (normals problem) — polycount